This is the complete bind rig
Hip and shoulder controls added
Spine rig added with FK spline Handle and main body control
Spine controls added
Ik legs added
Ik leg controls added, knee controls added also foot attributes created but in a different way to the tutorials because the way sultan did it, for some reason it didnt work for me so I had to use a joint system and parent it to the Ik handles to get the same effect
Fk legs Added
Ik arms and controls added
Fk arms added with controls
Fk/Ik switches added
The pictures above are because when it came to making the FK/IK switches work I was having problems with rig because when the parent constraints were attached it was breaking the rig, after working out that the orients on the right side of the rig was wrong and not the same as the left even though I mirrored the joints, so I had to rebuild the right arms and legs (Bind, Fk and Ik).
Clavicle controls added
Finger controls added
Main transform control added
Handed control created
Attributes added to hand so fist can be made and fingers can spread
Weights being corrected using component editor not paint weights tool I find it easier that way
Rig pretty much done, but can be used now for a few scenes but I will have to add a facial rig for rest of scenes will be doing that soon after the mime face changes have been made
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